According to Blizzard, “Following feedback provided by test participants of the Closed Alpha, our team has been tuning core and endgame features. For example, we’re iterating on PvP content like the Cycle of Strife to make it more accessible, alongside late-game PvE content like the Helliquary to make it more engaging. We’re also working to provide controller support for those who want to play our game in a different way.”
They add, “However, these changes and additional opportunities to improve our gameplay experience will not be realized in the 2021 timeframe we had previously communicated. So, the game is now planned for release in the first half of 2022, which will allow us to add substantial improvements to the whole game.”
Blizzard has been known to delay games in the past due to their need to polish them, so this doesn’t come as a surprise. However, given that the game was first announced in 2018 and with Diablo 4 presumably launching in the next couple of years, we have to wonder if delaying it could have an impact on its popularity. Either way, if you have been looking forward to it, you’ll have to wait until next year.
Filed in Blizzard and Diablo. Source: news.blizzard
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