According to the stats from last year, Epic’s Fortnite Battle Royale which was probably one of 2018’s most talked about games, was said to have been earning $2 million a day on iOS devices. This is definitely not a number to sneeze at, but it seems that this still pales in comparison to King’s Candy Crush.
Based on a recent report from Sensor Tower (via GameSpot), Candy Crush is said to be averaging $4.2 million a day. The game in 2018 was reported to have made more than $1.5 billion in revenue from microtransactions across both iOS and Android devices. Given that this is a six year old franchise, no doubt this is a very impressive figure.
The original Candy Crush is also said to have made $945 million, and that 29% of spending valued around $443 million came from other spin-offs such as Candy Crush Soda Saga, while the Candy Crush Jelly Saga brought in $90 million. The latest title, Candy Crush Friends Saga, is said to have made about $3 million following its release back in October 2018.
As to how Candy Crush fares compared to the more recent competition, Pokemon GO was said to have earned $800 million in 2018, while Fortnite made about $445 million on iOS devices, so by comparison and considering how “old” Candy Crush is, it looks like it is still managing to hold its own.
Filed in Android, Apps, Candy Crush and iOS.
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