Last month in an update to Fortnite Battle Royale on iOS devices, Epic made it so that the game would run at a buttery smooth 60 FPS. However this only applied to Apple’s latest iPhones, the iPhone XR, the iPhone XS, and the iPhone XS Max. So what about the previous year’s iPhone, like the iPhone X?

Unfortunately for iPhone X gamers who were hoping to play the game at 60 FPS, that won’t be happening anytime soon, if at all. This is according to a report from Eurogamer’s Digital Foundary report in which they break down the technical aspects of the game, and explained why the game won’t run at 60 FPS on the iPhone X.

According to their analysis, it isn’t because the phone can’t support the game running at 60 FPS, but rather it is Epic’s choice not to do so. This is because while the phone could in theory support 60 FPS, doing so would severely overheat the device which could lead to all kinds of unnecessary complications and could affect the phone’s functionality and durability in the long run.

This is versus the new iPhones that uses the new A12 Bionic chipset manufactured on TSMC’s 7nm process which provided more thermal headroom. Until Epic figures out a way to get around this issue on the iPhone X, don’t expect to see support for 60 FPS on the iPhone X anytime soon, or like we said earlier, if at all. In the meantime Epic is also working on trying to bring 60 FPS gaming for Android devices.

Filed in Apple >Cellphones >Gaming. Read more about , , , and .

5.8"
  • 2436x1125
  • Super AMOLED
  • 463 PPI
12 MP
  • f/1.8 Aperture
  • OIS
2716 mAh
  • Non-Removable
  • Wireless Charging
3GB RAM
  • A11 Bionic
  • None
Price
~$1095 - Amazon
Weight
174 g
Launched in
2017-09-01
Storage (GB)
  • 256

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