The other day Nintendo officially released “Fire Emblem Heroes” for iOS and Android. Nintendo’s first-party titles are usually pretty well-received, so it is not surprising to learn that according to Sensor Tower (via MacRumors), Fire Emblem Heroes managed to earn a whopping $2.9 million on its first day.
The game is said to have been downloaded over 2 million times from the iTunes and Google Play app stores, and while $2.9 million is no small number to sneeze at, it didn’t do quite as well compared to other releases, such as Super Mario Run which reportedly earned $8.4 million in its first day, or Pokemon GO which made $10.2 million. It did however beat out Clash Royale which made $1.4 million at the start.
According to Sensor Tower, they found that the majority of the downloads have come from Japan, followed by the US. That being said, Sensor Tower brings up a good point in which that while the game does seem to be performing well, the long-term success of the game is probably more important.
A good example would be Nintendo’s Miitomo which while successful at the start, eventually lost steam with more players abandoning the game with each passing day, but we guess we’ll have to wait and see what Fire Emblem Heroes’ numbers are like in the coming months.
Filed in Android, Apps, Fire Emblem, iOS and Nintendo.
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