This is according to a recent Eurogamer interview with Eiji Aonuma, the game’s producer. According to Aonuma, he stated that Breath of the Wild’s early development began after Skyward Sword was completed, but it was only in the spring of last year that they decided to create a version for the Switch.
Aonuma was quoted as saying, “And regarding the Nintendo Switch version, it was spring last year when we made a firm decision to also release on that platform. Obviously that required some adjustments to the development process and changes to be made, and to continue developing the Wii U version alongside Nintendo Switch, that was spring last year.”
He also adds how different the development process was between the Switch and Wii U, namely due to the GamePad of the Wii U that Nintendo was planning to take advantage of. He says, “That was a major change, but we achieved it a lot more easily and quickly than we expected. In the end we’re happier with how the controls came out, having made those changes. I feel that the control system we landed on was better than what we originally had.”
Just as a reminder, The Legend of Zelda: Breath of the Wild has been set for a release on the 3rd of March alongside the Nintendo Switch.
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