Titanfall 2 has long been confirmed and we know that it’s going to be released in the not too distant future. A public beta is also going live this month, however, it appears that the resolution has still not been finalized. Apparently, developer Respawn has not announced the final numbers yet because it’s unsure about whether what they have is going to work properly and is the right resolution for this game. It is, however, working to achieve 60 frames-per-second for Titanfall 2.
This was revealed by Titanfall 2 art director Joel Emslie in a chat with DualShockers. Respawn hasn’t confirmed the numbers yet because first they are trying to make sure to achieve 60 frames-per-second and low latency in both single player and multiplayer.
Emslie said during the chat that the 60FPS aim is something that the development team is really striving for, and that it happens to be a “huge goal” in their minds, so they are going to do everything in their power to make it happen. The team feels that the game runs best at 60FPS so it’s their priority now.
Titanfall 2 is going to be different than the first title in this franchise. The original Titanfall did not have a single player campaign mode and it did not run at native 1080p resolution on the Xbox One. It’s also different because unlike Titanfall, it’s also going to be released on PlayStation 4 on October 28th, the same day it will be out for PC and Xbox One.
Filed in Respawn, Titanfall and Titanfall 2.
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