At an LG Developer Conference in San Francisco, Ubergizmo sat down for a chat with Dr. Ramchan Woo. Dr. Woo is the Vice President of Product Planning at LG Electronics in Korea, where he is responsible, among other things, for the mobile products line, and its associated accessories, including VR and consumer robotics. The most recent LG product launch he oversaw was the LG G5 and the LG Friends accessories.
LG is currently promoting its new smartphone module API and specifications to both software and hardware developers. The hope is to create a robust eco-system that will supplement LG’s own module. LG has always been keen to work with 3rd parties, but in the LG mobile space, this is the first time that such a developer outreach has been done.
Dr. Woo points out that the communications protocols for an LG Module are similar to USB-C protocols. The main difference is a perfect integration of a module with the phone, the alternative being having a device dangling at the end of a cord.
Because modules could are an investment by the customers, we asked Dr. Woo if LG was going to “commit” to a long-term compatibility going forward.
The answer was that LG has thought very hard about this, and will try to preserve the compatibility for as long as possible with future phones. At the moment, it is however not possible to “commit” because it’s too early.
For example, it’s fair to point out that the iPhone space is the most successful mobile accessory eco-system. Even there, cases and things that are tightly coupled with the phone’s design rarely last for more than two years, so that length could be seen as a timeframe that consumers would be comfortable with.
I asked if there was a super-tight approval process over the modules. Apparently, it’s not very strict. Of course, any module that uses radio waves (BT…) may need approval from local state regulators, but LG doesn’t seem to have a very strict approval process at this point. Instead, the company will try to help developers as much as possible to build great devices and apps.
Interestingly, Dr. Woo mentioned that medical devices or health devices have been the object of strong interest from partners. Essentially, this would allow for a better integration with the phone. Conceptually, there are many sensors that could be linked to a smartphone, so this makes complete sense. I wonder if an IP (waterproof and shock resistance) would be required for a hospital use, but it’s too soon to know what kind of devices are being worked on.
If you like swapping batteries (it’s very popular in Korea), you have noticed that each new phone generation comes with a new battery format, which makes it difficult to re-use the ones already owned.
Dr. Woo agrees and explains that battery technology makes steady 5%-10% yearly incremental improvements, which is why companies always opt for a new battery format, to get a better size/energy density ratio. However, it is not inconceivable that LG would keep using the same battery format for two generations of phones. No promises though.
Dr. Woo says that the idea is interesting but at the moment, the industrial design must come first. At this point, fully modular phones require a tradeoff that puts too much pressure on the design. The appearance of the phone is too important to LG customers.
LG believes that the VR experiences enabled today by using a smartphone display (such as Google Cardboard) will be replaced by dedicated headsets, with larger, denser and more immersive displays. There’s no compelling reason to have a 1000 PPI phone display today. The field of view has to be wider as well says Dr. Woo.
He also thinks that VR photo and videos, or VR experiences (going to a virtual place built from real images) will be the most popular applications (by quantity), even though VR is largely being popularized by “3D gaming” right now. In time, the image-based content will be plentiful, relevant, and easy to access/use. Note that LG makes the LG 360 CAM and VR headset (camera priced at ~$70) for this exact reason.
Latency (the time it takes for the VR image to reflect action/reaction/changes) remains a challenge in VR. We have reached a point where VR is usable and enjoyable, but Dr. Woo says that a 20 millisecond of total latency target would be a good goal for now, and that includes sensing, computing and refreshing what the user see. Today, it’s common to see latency of 50ms to 200ms depending on the system.
There’s no question in Dr. Woo’s mind that mobile VR will end up being the dominant form of VR, because we simply don’t spend that much time on PC anymore. Of course, it remains very difficult to track the user body with mobile VR, but mobile VR is just more accessible.
In San Francisco, LG will be working hard to promote the LG G5 modularity and its friendly approach to setting up accessories, using the LG Friends protocols. The company has embarked on a change of course that led it from competing based on technical specifications to competing on the user experience, and on the emotional response – “fun and simplicity” are the features of the LG G5 that LG wants people to remember.
Our chat with Dr. Woo has given us a peek into a possible future at LG, and while he could not commit to any new products, we take away a few things: LG will do everything it can to maintain modules compatibility for as long as possible. VR will be mostly mobile, and it will drive better and dedicated display technologies. Modularity is a very desirable feature, but the industrial design remains a higher concern for LG.
We’re looking forward to seeing the LG-compatible modules created by 3rd parties.