Steam is Valve’s platform for video games. Gamers use it to connect with friends, chat with friends, sell items, and buy games. In fact many developers and publishers these days turn to Steam to release their games. That being said if you’re wondering how well Steam is doing, as it turns out they are doing very well.
According to market data firm SuperData, they recently released numbers to The Know in which it was revealed that in 2014 alone, Valve managed to pull in about $1.5 billion in revenue from Steam. SuperData revealed that about $400 million alone was brought in by Valve’s own games such as DotA 2, Team Fortress 2, and Counter-Strike Global Offensive.
Also given that Steam, just like most app stores, takes a 30% cut from sales of other games by other developers, it has been estimated that these royalties are around the $330 million mark. It’s interesting that despite the fact that games like DotA 2 are free, they still manage to pull in quite a bit of money, largely thanks to its in-game purchases for vanity items.
Of course at the moment the king of MOBAs is still Riot Games’ League of Legends, which last we heard raked in a very cool $1 billion in 2014 alone, which is two-thirds of what Valve made on Steam overall.
Filed in Steam (Valve) and Valve.
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