Screentendo remains within the developmental stage as at press time though, and you would have to do your bit of heavy lifting if you would like it to get going on your machine. The brainchild of Aaron Randall, who started Screentendo as an experiment, shared, “The idea came from a conversation with a friend at work – he spends a bunch of his time staring at graphs which monitor our servers, and I joked with him that one day I’d build an app that he could overlay on those graphs to turn them into something more interesting to look at (while still maintaining their use as graphs). A few weeks later we had a hackday at the Songkick office where I work (a hackday is where everyone spends the day working on anything they like), and I cobbled something together that eventually became ‘Screentendo’.”
It will take time to load and an even longer period to process the image, where programming skills are required just to run the app, and Screentendo works on OS X exclusively at the moment. I wonder what the folks at Nintendo think about this…