Riot Starts Testing Their Reduced Lag League Of Legends Network

league of legendsAs skillful as you might be at a game, lag will negate that because if the server registers the other player’s move before you do, you will come out on the losing end even though you think you might have clicked first. This is a problem that League of Legends players were facing and dealing with, and something that Riot had announced early this year that they were looking to fix by launching their own network.

The good news is that if you’re an avid League of Legends gamer, you might be pleased to learn that Riot has begun the testing of said network. The company has installed the necessary hardware in a select few regions in the US and that gamers on the eastern seaboard should already be taking advantage of it, although they note that gamers might not necessarily see that much reduced ping just yet.

According to Riot, “As a general note, players in these [the eastern seaboard] likely won’t feel much of a difference in their ping since it’s an ongoing process to work with local ISP offices to route their League data to the closest PoP. Even then, we’re seeing at best a 10% reduction in ping in the most positive cases.”

However at the same time, this also means less packet loss and an overall smoother connection. This is because Riot’s network will provide players with direct network access as opposed to “hopping across every internet exchange between them and the game servers.” As for gamers in other parts of the country, Riot is working on that at the moment and should be getting it up and running soon.

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