A while ago one of the patches that Blizzard released for Diablo 3 introduced the feature called Rift Trials. For those unfamiliar, it is basically a mini-game in which players will have to fight off waves of enemies, and the longer you last and the more waves you hold off, the greater your reward will be.
Does it sound like a good idea? On paper it might have, but apparently it seems that the majority of players in the game did not like it as they found it tedious, so much so that Blizzard has since decided to remove the feature entirely. This is according to the game’s senior technical designer Wyatt Cheng who spoke during a Twitch broadcast.
According to Cheng, as transcribed by jmdbcool, “The Trials are not good. We don’t like them. I don’t like them.” Cheng added that Rift Trials helped to solve a problem that Blizzard had with the game before, but apparently that’s over and done with and that Rift Trials are no longer popular amongst the player base and it seems even the game’s designers.
As for when the feature will be removed, Cheng has no solid date yet but players can expect it in future patch releases. “I can’t tell you when. I can tell you that we already don’t have Trials in our internal builds. We’ve been playing around with it and testing it, and we are committed to removing them.” Is this a feature you will miss?
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