The Elder Scrolls Online was expected to be released in the spring of 2014, but unfortunately Bethesda announced that the game would be delayed by an additional six months. Now it is unclear if this six months is the only delay, because for all we know, there could be additional issues that pop up that could delay it until 2015, which safe to say no one wants.
Well the good news is that for now, Bethesda appears to be pretty confident that will not happen. Speaking to the folks at IGN, Bethesda’s creative director, Paul Sage, was quoted as saying, “I will tell you we are working round the clock to try and make that happen.” He later adds, probably as a disclaimer, “I can’t guarantee anything, that would be foolish to do, but we are certainly working with that goal in mind.”
Now there is an upside to this delay, which is that Bethesda will be offering gamers some form of compensation. For starters gamers can go ahead and purchase and play the PC version of the game. They can then take their leveled and geared characters and transfer them onto the console version when it is released.
Gamers who purchased the PC version of the game will also be getting a discount on the console version. Instead of having to buy a separate copy for the console, they will only need to fork out an additional $20, which we reckon is a pretty good deal. In any case here’s hoping that there won’t be anymore delays beyond this one.
Filed in Bethesda.
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