The Oculus Rift Crystal Cove edition was revealed at CES 2014 and to date, we guess the closest competition they are facing would be from the likes of Sony who unveiled their own VR headset at CES 2014 as well. We had also heard rumors that Valve could announce their own VR hardware in 2014 but as it turns out, that might not be the case. Instead it would seem that Valve will be backing none other than the Oculus Rift in a bid to help the technology progress at a faster rate, and with Valve’s experience in gaming and with their resources, we can’t say we’re too surprised.
We’re not sure why Valve has decided to back the Oculus Rift rather than making their own, but we guess it might be cheaper since Oculus Rift has done all the leg work and laid the foundation to the technology, versus Valve who might have to start from scratch. According to Valve, they believe that it is possible that come 2015, we will have virtual reality headsets that will have a 20ms latency, 3ms pixel persistence, a 95Hz refresh rate, 110-degree field of vision, 1K x 1K resolution per eye, high quality optics, and capable tracking which was what Oculus Rift demonstrated at CES 2014 this year.
In any case it sounds pretty promising and we can’t wait to see what the result will be!
Filed in Oculus Rift and Valve.
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