Call of Duty: Ghosts may have achieved $1 billion in sales in its first day, but the game isn’t completely bug free as the PlayStation 4 version of the title reportedly suffers from frame rate issues. It looks like the PlayStation 4 version of Call of Duty: Ghosts isn’t the only area Infinity Ward apparently cut corners as YouTube user satantribal has found the developer has reused motion capture data from the ending of Call of Duty: Modern Warfare 2, and stuck it somewhere in Call of Duty: Ghosts.
Just to warn you, I have not played Call of Duty: Ghosts yet, so I have no idea whether or not the portion of the game used in the following footage is during an important moment or not. So make sure you watch it at your own risk, although judging by the action, it doesn’t seem like the moment is taking place during an extremely important moment.
As you’ll see from the comparison video above, there’s no doubt in my mind Infinity Ward reused motion capture data from Call of Duty: Modern Warfare 2 for Call of Duty: Ghosts as there are just way too many similarities to consider this a coincidence. So if you plan on playing Call of Duty: Ghosts this week and feel like you’re experiencing deja vu, you just might be right.
Filed in Activision, Call of Duty and Call Of Duty: Ghosts.
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