“What I’d like to see personally is to get the building and resource aspects of Minecraft and put them into an ARPG, just so it’s a little more than just wandering from one monster to the next and hitting them.”
“Your character has permanence [in Torchlight 2], but you don’t have anything like property or anything that you’ve built right now in our game that lead to any sense of permanence. So I’d like to explore that a little bit.”
Like we said, this was merely his opinion and it does not mean that we will see it made a reality, but what do you guys think? Games like Skyrim and the DLC, Hearthfire, introduced the building of homes which we guess could be thought of as a sense of permanence, but how do you think it would play to action-RPGs like Torchlight? Yay or nay?