Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.
In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players. The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.
Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.
Survivors, Predator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.
Players will be able to track their accomplishments in these three modes alongside their main campaign statistics and compare their performance with others by registering on Resident Evil.Net, the free online service that launches alongsideResident Evil 6.
Further post-launch downloadable content for Resident Evil 6 will include additional maps for Mercenaries, which can in turn then be used as maps for Survivors, Predator and Siege modes, plus other items yet to be announced.
Resident Evil 6 is set for a 2nd of October release, with a new demo of the game arriving on the 18th of September. So, who’s excited to get their hands on the game upon its release?