Let’s face it, Diablo 3 was not Blizzard’s smoothest game launch to date despite it being extremely anticipated (a decade or so of waiting will do that for a game). While they were quick to roll out hotfixes and patches to address some of the issues plaguing the game, based on general forum feedback and overall sentiment, many gamers just weren’t too pleased by how Blizzard handled Diablo 3. Now thanks to the Xfire stats on Diablo 3, it seems that despite Blizzard doing all they could to fix the game to make it more accessible, the active player base for Diablo 3 has dropped to less than 50% of what it was during its initial launch.
There are a myriad of problems surrounding the game that could have contributed to player decline, i.e. endless hours spent grinding and farming for loot to progress past Act 2 of Inferno mode, ridiculous difficulties in Inferno (prior to patch 1.0.3), gear priced too high on the Gold Auction House which leads to farming and grinding, players refusal to spend real money on the RMAH for in-game items, server maintenance for a game that could be just as fun in a single-player offline mode, constant login errors, etc. Personally I find the game to be extremely fun, not to mention highly replayable much like its predecessor, but what do you guys think? Did all those issues mentioned above put you off from continuing to play the game despite its gameplay being fun?
Filed in Diablo 3.
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