Because of this method of detection, it allows the DS311 to be used more accurately than the Kinect, and can even work when users are as little as 10 inches away from the device (users normally have to be a minimum of 3-feet away from the Kinect for it to work). Time of Flight can also recognize two hands or a single finger raised, increasing the variety of gesture-based inputs that can be used with the camera.
The DepthSense DS311 will also come with a 3D gesture-control development system, lisu 3.0, for developers to create new apps using the technology. Which gives developers a complete package to start building apps with, but now we’ll just have to see if developers bite the hook because consumers aren’t going to purchase the DS311 if there isn’t any app support for it. After all, there’s no point in having great hardware and have nothing to use it for, right?