According to CyFi, “It was hard to make progress in the game, because it took so long for things to grow. So I thought, ‘Why don’t I just change the time?'” Most of the games that she discovered carrying the exploit have time-dependent factors. For instance, if it takes 15 hours in real time to plant a particular crop, advancing the phone or tablet’s clock manually actually forced the game to move further than it really was, hence opening up the door to the exploit. She has yet to reveal just which are the affected games – good girl, as she wants to give the vendors a chance to respond – correctly.
If only she found a way to get rid of that mole in Animal Crossing whenever I turn off the game by “accident”, now that would be swell.