There was a demonstration which was held in conjunction with a collaboration with Carnegie Mellon University and other parties, where said technology was used to bring your average driving simulator experience to a whole new level. Developed by Disney’s Black Rock Studio, the chair has been outfitted with inexpensive vibrating actuators that will let you feel road imperfections as well as experience objects falling on the car, while handling ripples of sensation when cars collide or jump and land with aplomb.
It would be interesting to see how the home video game console will view such technology – it might take some time before the man on the street warms up to such an idea, but I believe arcades might see such machines sooner rather than later.
Sounds a bit like the Tactile Brush, also from Disney, which we looked at in May.