We all know that the Kinect’s Windows open source code is already available to the masses, and it didn’t take too long for someone else to hack it so that it can run on the OS X. Hacker Theo Watson is responsible for this OS X port of libfreenect, where it is actually a library that enables you to run Kinect’s output directly into OS X. This is a nifty little setup, and of course it will take some time before someone in the homebrew community comes up with a solid use for the Kinect port, otherwise it will remain nothing but an achievement worth trumpeting for but a while. This is a work in progress at the moment, and Microsoft executives certainly won’t be too happy to know that their Kinect is running on anything else other than the Xbox 360. Will something come out of this port to make you want to purchase an Apple machine?