Some people like to hold their game controllers differently and all this boils down to personal preference. It seems that Microsoft has thought of that too which might explain a patent the company filed for back in 2009 that suggested that they were looking at pressure-sensitive gaming controllers. What this basically does is that the controller will be able to recognize the player depending on the pressure-sensitivity that is being exerted onto the controller while they’re using it.
Admittedly not the most unique identifier compared to fingerprints, but it’s still a pretty interesting idea anyway. Given that the controller would able to detect pressure-sensitivity continuously, it has been suggested that it could change controller profiles when you hand the controller off to a friend. This would save a lot of time from editing the controls and changing settings and could be done mid-way while playing a game. It would be cooler if it would work on a global scale whereby any Xbox controller you play with would be able to detect your settings and preferences.
Either way given that the patent was filed back in 2009, we can’t be sure if this was just another idea Microsoft was toying around with or if it is one they’re seriously considering implementing, but what do you guys think? Does the idea of a pressure-sensitive gaming controller sound good to you?
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